Patch Notes

July 13, 2022 - Patch Notes

New Content

  • New Map: Castle Kandar
  • Two new weapons: Mace and Explosive Crossbow
  • New Outfits for both Survivor and Demon
    • Necromancer Gilded Attire
    • Henry The Red Scottish Vibe
    • Lord Arthur Battle Prep
    • Ash Williams S-Mart and Gallant Knight (sold separately)
  • New Game Mode: Exploration
  • Added option to buy and customize Screamers
  • Necromancer Screamer image

New Features

  • Push to talk (PC)
  • Added FX for stunned units
  • Added FX for the car when it disappears
  • Added functionality in collection for when outfits/characters are not unlocked.
  • Added options for Settings
    • AntiAliasing quality (PC)
    • Motion Blur (PC)
    • Control Sensitivity
    • Performance Mode (quality mode) in Xbox Series S
    • Fix for 16:9 y 16:10 resolutions
  • Change the Master of crossbow skill to affect all crossbows in the game
  • General bug fixes

Balance Changes

Ranged Weapon Damage Changes

  • Shotgun Epic - 65 to 45
  • Shotgun Legendary - 85 to 55
  • Boomstick Rare - 60 to 45
  • Boomstick Epic - 70 to 50
  • Boomstick Legendary - 95 to 60
  • Hunting Rifle Rare - 255 to 240
  • Hunting Rifle Epic -265 to 250
  • Hunting Rifle Legendary - 285 to 265
  • Revolver Rare - 170 to 155
  • Revolver Epic - 180 to 165
  • Revolver Legendary- 200 to 180
  • Handgun Rare - 75 to 60
  • Handgun Epic - 85 to 70
  • Handgun Legendary - 105 to 85
  • Crossbow Rare - 270 to 255
  • Crossbow Epic - 280 to 260
  • Crossbow Legendary - 300 to 280
  • Sawgun Rare - 170 to 155
  • Sawgun Epic - 180 to 165
  • Sawgun Legendary - 200 to 180
  • Lever action rifle Rare - 140 to 125
  • Lever action rifle Epic - 150 to 135
  • Lever action rifle Legendary - 170 to 150
  • Blunderbuss Rare - 255 to 240
  • Blunderbuss Epic - 265 to 250
  • Blunderbuss Legendary - 285 to 265
  • Double barrel Rare - 57 to 42
  • Double barrel Epic - 67 to 52
  • Double barrel Legendary - 87 to 67

MELEE WEAPONS DISMEMBERMENT DAMAGE

  • Chainsaw Common - 75 to 77
  • Chainsaw Rare - 76 to 79
  • Chainsaw Epic - 77 to 81
  • Chainsaw Legendary - 80 to 85

SUPPORTS

  • SUPPORT RANGE - 5m to 8m (Apply to teammates Amulets and Shemp's)

POSSESSED UNITS DAMAGE

  • Berserker - 35 to 45
  • Demi-Eligos - 50 to 60
  • Eligos - 60 to 65

CARS

  • Possessed Car percentage of Infernal Energy subtracted per hit - 20% to 10%
  • Car Damage to survivors - 175 to 200

INFERNAL ENERGY UNITS POSSESSION COST

  • Warlord - Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
  • Puppeteer - Basic Unit Initial Cost: -40 to -60 / Maintain Cost: -0.35 to  -0.4
  • Necromancer - Basic Unit Initial Cost: -20 to -60 / Maintain Cost: -0.15 to -0.4
  • Warlord - Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
  • Puppeteer - Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8
  • Necromancer - Elite Unit Initial Cost: -30 to -70 / Maintain Cost: -0.3 to -0.8

INFERNAL ENERGY UNITS POSSESSION COST AT EVENTS (PAGE , DAGGER, NECRO)

  • Puppeteer - Basic Unit Initial Cost: -40 to -20 / Maintain Cost: -0.35 to -0.15
  • Warlord - Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
  • Puppeteer - Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35
  • Necromancer - Elite Unit Initial Cost: -30 to -50 / Maintain Cost: -0.3 to -0.35

POSSESSED UNITS BALANCE

  • Warlord - Basic Unit Balance: 400 to 325
  • Puppeteer - Basic Unit Balance: 330 to 270
  • Necromancer- Basic Unit Balance: 400 to 350
  • Warlord - Elite Unit Balance: 625 to 525
  • Puppeteer - Elite Unit Balance: 550 to 450
  • Necromancer - Elite Unit Balance: 550 to 500

DEMON UPGRADE: POSSESSION

  • Possession costs have been raised across categories to include: Maintaining possession cost reduction, Possession initial cost reduction and Possession balance. Cost scale upwards from levels 1 to 5.
  • Warlord and Necromancer have a required threat level 6 to unlock Possession Upgrade.

DEMON UPGRADE: BOSS 

  • Boss unit will have increased damage and health on Level 4 and Level 5 for Boss Upgrade

DEMON VISION

  • Demon Vision Upgrade has increased distance at Level 1 (5m), Level 2 (10m), and Level 3 (15m).
  • Basic Demon vision has been reduced from 100 m to 85m.

SKILL CHANGES

  • Puppeteer - Puppet Master: Invigorating Possession: The amount of energy recovered per hit has been changed from 0.5 to 1 at level one of this skill and from 1 to 2 at level two.
  • Ed - Weapon Master: Crossbows: The extra damage has been decreased from 20 to 10%.
  • Kelly - Battle Frenzy: The extra damage per stack has increased from 1% to 2%.
  • Scotty - Thunder Thrust: Damage has increased from 100 to 150.
  • Lord Arthur - Fuel the Fire: Extra duration per finisher has increased from 3 to 5s.