Patch Notes

November 21, 2024 - Patch Notes

Improvements

Quality of Life & Accessibility 

  • The game journal functionality now allows players to display journal entries locally (from the current walkthrough) or globally (from any walkthrough), preventing spoilers unless specifically enabled.
  • Physical interactions for objects thrown into the water were added.
  • Improved support for all resolutions, including ultrawide. 
  • The position of the inhaler icon and sound level meter icon in the inventory have been standardized for consistency.
  • New options for greater customization in the main menu were introduced to the graphics settings.
  • A menu toggle now lets players select their preferred sound effects for the creatures.
  • The timer for non-blocking tutorials was adjusted to minimize interference with gameplay.
  • An additional tutorial for the microphone was added for better clarity.
  • The timing for planks breaking when players stand on them was refined.

Balancing

  • The AI in Easy Difficulty was adjusted to make the level more accessible for less experienced players.
  • AI behaviour was balanced to prevent it from staying too close to the player too frequently.

Optimization

  • Improved performance when RTX is turned on.

 

Issue Fixes

Creature AI

  • Aggressive AI behaviour near the Camper Parking bottle trap at the Campsite was resolved.
  • AI at the Pool area of the Fire Station level no longer gets stuck on PC. 
  • AI navigation issues at the Harbor’s "CityEnter" and shipyard areas were addressed. 
  • AI at the Hospital's "Garage" hide-and-seek zone now turns properly at the start of the sequence. 
  • Aggressive AI overpassing the environment during Bear Trap encounters at the Campsite was corrected. 

 

General Fixes

All Platforms  

  • Subtitles are no longer displayed when the "Subtitles" setting is turned off  
  • There is no longer a shortcut through the pallet in the last hide-and-seek zone in the Forest level. 
  • Sand is now being poured correctly throughout the game. 
  • The plank can`t be moved through the air vent at the "Canal" area at the Pump Station. 
  • Hint markers no longer float if the camera moves before the hint disappears. 
  • The letters of the Radio Station sign are no longer reflected on the wall at the Campsite. 
  • Creature animations no longer clip with the environment during Bear Trap sequences at the Campsite. 
  • Trigger input is no longer ignored the first time on rope traps' skill checks. 
  • The countdown to the achievement/trophy "A Fast Swim" now starts after Alex activates the sprinklers in the pool at the Fire Station level. 
  • The unmuted microphone icon no longer displays incorrectly during starting level sequences. 
  • The space shuttle collectible is now easier to retrieve after the Watchtower at the Campsite. 
  • It is now easier to interact with a specific rope trap in the "Parking" area at the Campsite.
  • Diary progress now resets correctly when starting a new game. 
  • Vertical deadzone for the left stick in the Game Menu was adjusted for better navigation. 
  • Save creation issues at the Harbor level’s "Pier" area were addressed. 
  • Selecting "Survivor Mode" now sets "Hint Type" to "Objective Only," hiding Locator hints. 
  • Button prompts for picking up the mixtape in "Theater" mode now display correctly. 
  • The mic icon will now show muted status during document interactions. 
  • Narrative sequences now mute the microphone as expected when activated. 
  • Difficult interactions with ropes and tunnels were adjusted for ease. 
  • Alex can no longer avoid boxes by climbing a car at the Campsite’s start.
  • Achievements/trophies "Art Lover" and "Passionate" now unlock after the first purchase of art and models in the game with pre-order content ON PS5 and Xbox. 

PC Only

  • The restore default button button is now disabled if options are already on default in video options. 
  •  Chromatic aberration is turned off by default on 4K monitors.
  •  HWRT is no longer active on low presets. 
  •  Letters on button prompts now display correctly when the keyboard layout is switched to Cyrillic. 
  • DLSS no longer creates artifacts across the game.

PlayStation 5 Only

  • Exiting to the main menu during the final cinematic before the credits now correctly unlocks the Concept Art for The Fire Station. 
  • Reactivating the microphone no longer reactivates vibration feedback on the DualSense controller. 

Xbox Series X|S Only

  • Diary menu navigation issues were resolved. 

 

Audio & Visual Fixes

All Platforms

  • Objects with physics now have improved animations and sounds when falling into the water at the Pump Station level.
  • Lighting in the Trainwreck cave now remains consistent regardless of player distance. 
  • Floating leaves on the Market Roof at the Harbor level were corrected. 
  • Animation clipping during Bear Trap sequences was resolved at the Campsite. 
  • Floating seams in the Harbor level buildings and Pump Station Sewers ground were fixed. 
  • The visible seam on the ground at the Pump Station's Sewers checkpoint has been fixed. 
  • Overlapping sand textures on the inhaler after the Forest’s first gap were resolved. 
  • Creature animations no longer clip with the environment during special cases at the Campsite. 
  • Creature foot-slip animations during a jump to the deposit were fixed at the Campsite. 

PC Only

  • Low-resolution UI elements in Options and the "Skip" progress fill bar were improved when "Texture Quality" is set to Low. 

PlayStation 5 Only

  • Car shadows no longer blink in Quality mode on IIS for PS5. 

Xbox Series X|S Only

  • Game Over screen text resolution was enhanced on XSX.
  • Red light rendering with "Protanope" Color Correction Type on XSX now behaves consistently.