This is not the final version of the game, so you may encounter a few known issues while playing. We’re already working on them for the full release.

Steering wheels: Some supported wheels may require a little manual tweaking in the settings. The demo includes only part of the preset library; the full list will be available at launch.

Level Rewards: Some rewards displayed on the Level Rewards screen may differ from the rewards you actually receive.

UI scaling: UI scaling is still being polished. For the best experience, we recommend keeping Settings → Interface → UI Scale close to its default value. At other settings, some UI elements may appear misaligned.

First shift: Your first shift follows a linear sequence of missions. This is intentional for the beginning of the game. Starting from the second shift in the full game, the map will feature a constantly changing pool of orders, letting you choose which rides to take and when.

Animations: Some animations in the demo are still work in progress and will be improved for release.

Thanks for your feedback and for helping us make the game better!


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