Update 1.22 Operation: Echoes – Release Notes
Hello soldiers!
Welcome to the release notes for Update 1.22 Operation: Echoes! This update includes visual overhauls for two classic maps, the long-awaited return of two iconic SMGs, and a fresh round of gear sets, weapon skins, and character customization options.
MAP IMPROVEMENTS: Power Plant & Hideout
In Operation: Echoes, we’re turning our attention to two of our older maps: Power Plant and Hideout. We’ve given these a visual pass; you can expect better visuals across the board, from more detailed interiors and exteriors to refined map geometry.
NEW WEAPONS: UM45 & MP40
Two familiar heavy-hitters are stepping back onto the frontlines. With Operation: Echoes, we’re welcoming back the UM45 and the MP40 to your loadouts. Combining modern stopping power with timeless precision, these SMGs offer the mobility and reliable performance you need when clearing room-to-room.
UM45 (SEC)
UM45 (SEC)

A modern close-quarters powerhouse, the UM45 trades raw fire rate for heavy .45 ACP stopping power and rock-solid control.
MP40 (INS)

A legendary piece of battlefield history, the MP40 delivers 9mm automatic fire with unyielding reliability.
NEW PREMIUM DLC:
Seasoned Warrior Gear Set (SEC)

Show true veteran authority in the front lines with the Seasoned Warrior Gear Set!
Contains six different cosmetic gear pieces:
Headgear - Seasoned Warrior Headgear
Eyewear - Seasoned Warrior Eyewear
Torso - Seasoned Warrior Top
Hands - Seasoned Warrior Gloves
Legs - Seasoned Warrior Bottom
Feet - Seasoned Warrior Boots
Remnant Gear Set (INS)

Bring iconic military style to the battlefield with the Remnant Gear Set!
Contains five different cosmetic gear pieces:
Headgear - Remnant Hat
Torso - Remnant Top
Hands - Remnant Gloves
Legs - Remnant Bottom
Feet - Remnant Boots
Woodwork Weapon Skin Set (SEC)


Class up your arsenal with the hand-polished grain of the Woodwork Weapon Skin Set.
Contains six cosmetic skins for the following weapons:
M16A4
MP5A5
M870
M240B
M24
M45
Reclaimed Weapon Skin Set (INS)


Wear the scars of the frontlines with the Reclaimed Weapon Skin Set.
Contains six cosmetic skins for the following weapons:
M16A2
MP5A2
TOZ-194
PKM
L96A1
M1911
NEW FACIAL HAIR:
Curtain

Regulation Moustache

NEW UNIFORM CAMO:
DPM

M90K

Desert Tigerstripe

RESOLVED ISSUES
Art & Graphics
Fixed an issue where character’s hands were misaligned with the M82A1 CQ magazine during third-person reload animations.
Fixed an issue where equipping PMC Glasses or Survivor Goggles distorted secondary weapon third-person reload animations.
Fixed an issue where first-person reload animations for the AKM with a drum magazine broke when equipped with the War Torn skin and an underbarrel attachment.
Fixed a visual issue on the M24 where the first loaded round clipped through the character's hand when certain grips were equipped.
Fixed an issue where the Desert Eagle grip clipped through character hands in third-person view.
Fixed an issue where the MP5A5 magazine clipped through character hands during third-person reload animations.
Fixed an issue where 2-1x holographic sights failed to display desert coloring in third-person view.
Fixed an issue where suppressor models appeared smaller than intended.
Fixed an issue where equipping a laser sight blocked the QBZ-97 under-barrel grenade launcher sight.
Fixed an issue where the player’s left hand clipped with laser attachments on the M4A1 when using the Aiming Grip in first-person view.
Fixed an issue where weapon skin textures disappeared when dropped on the ground with certain underbarrels equipped.
Fixed an issue where the Dragon Skin failed to apply to the extended magazine of the SG552 in third-person view.
Fixed an issue where Climber Gloves rendered unnaturally when paired with the Detainer Jacket in first-person view.
Fixed an issue where TK-33 barrel attachments incorrectly attached to the weapon slide in first-person view.
Fixed an issue where the TK-33 extended magazine clipped with character hands and fingers in first- and third-person views.
Fixed an issue on the MP7 with Desert Hex skin where the 1X Holographic Sight only displayed sand coloring in third-person view.
Fixed an issue where TK-33 attachments detached and floated away from the weapon in third-person view.
Fixed a visual bug where a section of the PKM magazine detached and floated near the weapon following an interrupted reload.
Fixed an issue where weapon geometry obstructed view when aiming down sights with the 1.5X-1X CH sight on the G36K.
Fixed an issue where the MR73 2.5x CT scope rim appeared excessively blurred during ADS in Normal mode.
Fixed an issue where the gas tube barrel cover on the RPK was visually misplaced in first-person view.
Fixed an issue on the AUG A3 where the lower section of the 1.5x-1x A1 scope view failed to darken in Picture-in-Picture mode at 1x magnification.
Fixed an issue where the Browning M2HB machine gun model detached visually from its turret mount.
Fixed an issue where the IR Flashlight beam failed to render on night vision scopes when a Point Shooting Grip was equipped.
Gameplay
Fixed an issue where collision boxes on bodies blocked projectiles across game modes.
Fixed an issue where automatic fire would briefly pause near the end of a magazine before firing remaining rounds.
Fixed an issue where enemy vehicles would remain stationary after spawning in Range mode.
Fixed an issue in Range mode where vehicles vanished after player interaction when moving away or entering another vehicle.
Fixed an issue causing AI bots unnatural movement and behavior while inside smoke.
Fixed an issue where 4x optics displayed inconsistent magnification levels across different scopes and viewing modes.
Fixed an issue where the "First Round of the Day" XP reward was granted after every match in a single day.
Fixed an issue where fire support helicopters were destroyed instantly by bots.
Fixed an issue where players joining during the warm-up stage could not access final supply boxes or mid-game ammunition crates.
Fixed an issue where the autocannon fire support strafe pattern spread too widely over long distances.
Fixed an issue in Hardcore Checkpoint where sprinting while toggling fire modes caused weapon handling animation errors.
Fixed an issue where anti-materiel rifle gunshot SFX could cause persistent audio muffling under certain conditions.
Fixed an issue where the 3x YMA95-1 scope reticle was misaligned downward from the true point of impact in Normal mode.
Fixed an issue on Hold in COOP/Local Play Checkpoint where enemy vehicles failed to move to defend captured objectives.
Level Design & Improvements
Fixed an issue on Power Plant where players could get stuck behind a fence.
Fixed an issue on Hold where Remote Explosives floated in mid-air when attached to specific walls.
Fixed an issue on Hold where air compressor collision boxes extended beyond their visual models.
Fixed an exploit on Last Light that allowed players to clip beneath ground geometry.
Fixed a rendering issue with the Water Tower on Refinery.
Fixed a collision glitch on Tell that allowed players to boost into an unfair spawn killing vantage point.
Fixed an issue on Forest where specific object textures and shadows appeared distorted.
Fixed an issue on Hold where players could get stuck between environmental geometry.
Fixed an issue on Forest where LOD models visibly popped in at close distances.
UI/UX
Fixed an issue where controller/game settings and sensitivity would reset after every match.
Fixed an issue where switching menu tabs prior to the purchase notification window appearing caused controller navigation to lock up.
Fixed an issue in Replay mode where free camera coordinates shifted upon initial movement on Hold.
Fixed an issue where ammo count UI updated prior to the magazine attachment animation completing on the FAL.
Fixed an issue where ammo count UI updated prior to the magazine attachment animation completing on the L96A1.
Fixed an issue where selected melee weapons in Loadout reset after re-entering the Range.
Fixed an issue where capture points failed to display on the HUD for some players on Hold in Survival mode.
Fixed an issue where the Operation Clear Sight DLC category was missing from the in-game
Mod Editor
Fixed a compilation error in BP_IngameMenu related to challenges in the Mod Editor.
Miscellaneous
Fixed an issue causing high CPU usage on community servers, including while idling.
Known Issues
Scope reticles and laser sights may appear misaligned while using scopes with higher magnification.