Update 1.22 Operation: Echoes – Release Notes

Hello soldiers! 

Welcome to the release notes for Update 1.22 Operation: Echoes! This update includes visual overhauls for two classic maps, the long-awaited return of two iconic SMGs, and a fresh round of gear sets, weapon skins, and character customization options. 

MAP IMPROVEMENTS: Power Plant & Hideout

In Operation: Echoes, we’re turning our attention to two of our older maps: Power Plant and Hideout. We’ve given these a visual pass; you can expect better visuals across the board, from more detailed interiors and exteriors to refined map geometry.

NEW WEAPONS: UM45 & MP40

Two familiar heavy-hitters are stepping back onto the frontlines. With Operation: Echoes, we’re welcoming back the UM45 and the MP40 to your loadouts. Combining modern stopping power with timeless precision, these SMGs offer the mobility and reliable performance you need when clearing room-to-room.
UM45 (SEC)

UM45 (SEC)

A modern close-quarters powerhouse, the UM45 trades raw fire rate for heavy .45 ACP stopping power and rock-solid control.

MP40 (INS)

A legendary piece of battlefield history, the MP40 delivers 9mm automatic fire with unyielding reliability.

NEW PREMIUM DLC:

Seasoned Warrior Gear Set (SEC)

Show true veteran authority in the front lines with the Seasoned Warrior Gear Set!

Contains six different cosmetic gear pieces:

  • Headgear - Seasoned Warrior Headgear

  • Eyewear - Seasoned Warrior Eyewear

  • Torso - Seasoned Warrior Top

  • Hands - Seasoned Warrior Gloves

  • Legs - Seasoned Warrior Bottom

  • Feet - Seasoned Warrior Boots

Remnant Gear Set (INS)

Bring iconic military style to the battlefield with the Remnant Gear Set!

Contains five different cosmetic gear pieces:

  • Headgear - Remnant Hat

  • Torso - Remnant Top

  • Hands - Remnant Gloves

  • Legs - Remnant Bottom

  • Feet - Remnant Boots

Woodwork Weapon Skin Set (SEC)

Class up your arsenal with the hand-polished grain of the Woodwork Weapon Skin Set.

Contains six cosmetic skins for the following weapons:

  • M16A4

  • MP5A5

  • M870

  • M240B

  • M24

  • M45

Reclaimed Weapon Skin Set (INS)

Wear the scars of the frontlines with the Reclaimed Weapon Skin Set.

Contains six cosmetic skins for the following weapons:

  • M16A2

  • MP5A2

  • TOZ-194

  • PKM

  • L96A1

  • M1911

NEW FACIAL HAIR:

Curtain

Regulation Moustache

NEW UNIFORM CAMO:

DPM

M90K

Desert Tigerstripe

RESOLVED ISSUES

Art & Graphics

  • Fixed an issue where character’s hands were misaligned with the M82A1 CQ magazine during third-person reload animations.

  • Fixed an issue where equipping PMC Glasses or Survivor Goggles distorted secondary weapon third-person reload animations.

  • Fixed an issue where first-person reload animations for the AKM with a drum magazine broke when equipped with the War Torn skin and an underbarrel attachment.

  • Fixed a visual issue on the M24 where the first loaded round clipped through the character's hand when certain grips were equipped.

  • Fixed an issue where the Desert Eagle grip clipped through character hands in third-person view.

  • Fixed an issue where the MP5A5 magazine clipped through character hands during third-person reload animations.

  • Fixed an issue where 2-1x holographic sights failed to display desert coloring in third-person view.

  • Fixed an issue where suppressor models appeared smaller than intended.

  • Fixed an issue where equipping a laser sight blocked the QBZ-97 under-barrel grenade launcher sight.

  • Fixed an issue where the player’s left hand clipped with laser attachments on the M4A1 when using the Aiming Grip in first-person view.

  • Fixed an issue where weapon skin textures disappeared when dropped on the ground with certain underbarrels equipped.

  • Fixed an issue where the Dragon Skin failed to apply to the extended magazine of the SG552 in third-person view.

  • Fixed an issue where Climber Gloves rendered unnaturally when paired with the Detainer Jacket in first-person view.

  • Fixed an issue where TK-33 barrel attachments incorrectly attached to the weapon slide in first-person view.

  • Fixed an issue where the TK-33 extended magazine clipped with character hands and fingers in first- and third-person views.

  • Fixed an issue on the MP7 with Desert Hex skin where the 1X Holographic Sight only displayed sand coloring in third-person view.

  • Fixed an issue where TK-33 attachments detached and floated away from the weapon in third-person view.

  • Fixed a visual bug where a section of the PKM magazine detached and floated near the weapon following an interrupted reload.

  • Fixed an issue where weapon geometry obstructed view when aiming down sights with the 1.5X-1X CH sight on the G36K.

  • Fixed an issue where the MR73 2.5x CT scope rim appeared excessively blurred during ADS in Normal mode.

  • Fixed an issue where the gas tube barrel cover on the RPK was visually misplaced in first-person view.

  • Fixed an issue on the AUG A3 where the lower section of the 1.5x-1x A1 scope view failed to darken in Picture-in-Picture mode at 1x magnification.

  • Fixed an issue where the Browning M2HB machine gun model detached visually from its turret mount.

  • Fixed an issue where the IR Flashlight beam failed to render on night vision scopes when a Point Shooting Grip was equipped.

Gameplay

  • Fixed an issue where collision boxes on bodies blocked projectiles across game modes.

  • Fixed an issue where automatic fire would briefly pause near the end of a magazine before firing remaining rounds.

  • Fixed an issue where enemy vehicles would remain stationary after spawning in Range mode.

  • Fixed an issue in Range mode where vehicles vanished after player interaction when moving away or entering another vehicle.

  • Fixed an issue causing AI bots unnatural movement and behavior while inside smoke.

  • Fixed an issue where 4x optics displayed inconsistent magnification levels across different scopes and viewing modes.

  • Fixed an issue where the "First Round of the Day" XP reward was granted after every match in a single day.

  • Fixed an issue where fire support helicopters were destroyed instantly by bots.

  • Fixed an issue where players joining during the warm-up stage could not access final supply boxes or mid-game ammunition crates.

  • Fixed an issue where the autocannon fire support strafe pattern spread too widely over long distances.

  • Fixed an issue in Hardcore Checkpoint where sprinting while toggling fire modes caused weapon handling animation errors.

  • Fixed an issue where anti-materiel rifle gunshot SFX could cause persistent audio muffling under certain conditions.

  • Fixed an issue where the 3x YMA95-1 scope reticle was misaligned downward from the true point of impact in Normal mode.

  • Fixed an issue on Hold in COOP/Local Play Checkpoint where enemy vehicles failed to move to defend captured objectives.

Level Design & Improvements

  • Fixed an issue on Power Plant where players could get stuck behind a fence.

  • Fixed an issue on Hold where Remote Explosives floated in mid-air when attached to specific walls.

  • Fixed an issue on Hold where air compressor collision boxes extended beyond their visual models.

  • Fixed an exploit on Last Light that allowed players to clip beneath ground geometry.

  • Fixed a rendering issue with the Water Tower on Refinery.

  • Fixed a collision glitch on Tell that allowed players to boost into an unfair spawn killing vantage point.

  • Fixed an issue on Forest where specific object textures and shadows appeared distorted.

  • Fixed an issue on Hold where players could get stuck between environmental geometry.

  • Fixed an issue on Forest where LOD models visibly popped in at close distances.

UI/UX

  • Fixed an issue where controller/game settings and sensitivity would reset after every match.

  • Fixed an issue where switching menu tabs prior to the purchase notification window appearing caused controller navigation to lock up.

  • Fixed an issue in Replay mode where free camera coordinates shifted upon initial movement on Hold.

  • Fixed an issue where ammo count UI updated prior to the magazine attachment animation completing on the FAL.

  • Fixed an issue where ammo count UI updated prior to the magazine attachment animation completing on the L96A1.

  • Fixed an issue where selected melee weapons in Loadout reset after re-entering the Range.

  • Fixed an issue where capture points failed to display on the HUD for some players on Hold in Survival mode.

  • Fixed an issue where the Operation Clear Sight DLC category was missing from the in-game

Mod Editor

  • Fixed a compilation error in BP_IngameMenu related to challenges in the Mod Editor. 

Miscellaneous

  • Fixed an issue causing high CPU usage on community servers, including while idling. 

Known Issues

  • Scope reticles and laser sights may appear misaligned while using scopes with higher magnification.

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