April 21, 2026 - Patch Notes

Hello operators,

Today's update introduces a new quality-of-life feature and several bug fixes. We are also excited to give you a first look at our upcoming freeplay mode.

First order of business: we heard your feedback regarding minigames, and while we believe they add an interesting element to Docked, we also want to ensure that everyone can enjoy the game in their own way. As such, minigames are now optional. This means players can now choose to skip minigames or complete them to earn additional rewards.

Next up, freeplay mode. We will be introducing it in stages, with V1 arriving in about a month. This should allow all of you to provide early feedback and help us make adjustments as we continue to implement the new mode. We will continue to improve freeplay mode through multiple iterations based on feedback from Steam Discussions and the subreddit.

What will be in V1 of freeplay mode?

Freeplay mode will be available right from the start, with no need to complete the campaign to unlock it. In this mode, players will receive a cargo plan that serves as a mission hub, allowing them to seamlessly accept orders without leaving the port. What does this mean for gameplay?

  • Missions will be longer than those in the campaign

  • Missions will involve loading and unloading containers between the ship and the yard.

  • Players can choose any of the machinery to use for these tasks.

  • Players can save mid-way through a mission to be able to continue their work from where they left off.

We are planning more for future versions, including AI workers for the port who will assist in completing bigger orders.

As always, we love hearing from you about all things Docked, so keep it coming! 

Patch Notes:

New Feature:

  • Minigames are now optional! Operators who choose to complete these tasks will now receive additional performance rewards.

Improvements:

  • Enhanced the capture logic for oversize cargo to improve handling and alignment accuracy during lifts.

Bugs:

  • [Console] Fixed a bug where the machinery scanner was unavailable during 'All Jobs' missions.

  • Fixed a bug affecting the bulk grabber that caused cargo to drop at inconsistent speeds.

  • Fixed a visual bug with the MHC Crane's UI hints during hopper interaction to ensure correct colour-coding for operators.

  • Fixed a bug affecting the MHC Crane's distance hints to ensure proper alignment.

  • Fixed a bug with barge collision detection during the 'Weigh Anchor' mission.

  • Fixed a bug in the All Jobs menu where mission completion status was not synchronizing correctly after a shift.

  • Fixed a crash that occurred when opening the All Jobs screen from an unsynchronized save slot.

Thank you for your continued support,
- Team Docked


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